Cartoon World

Monday, June 26, 2006

8 Bit Video Game


What is the first thing that came to your mind when you saw this ??????
Yes you are right, Mario --How can we all forget our old game Mario.

Right now you must be owing one of these
Microsoft Xbox,Microsoft Xbox 360,Sony PlayStation 2,Sega Dreamcast,Sega-CD,Sega Genesis,Sega Master System,Nintendo DS,Nintendo Game Boy Advance,Atari,Sega Saturn

But just imagine the fun that we used to have when playing the age old 8 bit game with those broken joysticks--- ooops awesome...
I still remember the days where I used to defeat all my cousins and friends in most of the games.
But the one game that i could not cross the 2nd stage was "MARIO"
Does any one know who is Mario's brother??? I knew it you wouldn't know.......But if you remember along with Mario there was this Green coloured Mario and this green coloured charecter was Mario's brother and his name is "LUIGI"....
Lets go in Detail about this game
Familiar picture isn't it ?? So lets start
The player takes the role of Italian plumber Mario, or in the case of a second player, Mario's brother Luigi. The ultimate object is to race through the Mushroom Kingdom, evade or eliminate Bowser's forces, and save the Princess.
Mario's primary attack is simply jumping on top of his enemies, which kills the mushroom traitors, known as Goombas and sends the turtle soldiers known as Koopa Troopasinto their shells. Mario can then kick these shells into other enemies, which will conveniently dispatch them; but conversely, kicked shells can bounce back off of walls or other vertical obstructions and hit him.
Jumping on enough enemies in succession, or kicking a shell into enough enemies in succession ), results in double points earned with each enemy killed, eventually earning Mario a 1-up, an extra life and another chance to pass the level. Some enemies, though, such as Spinys, can only be killed by fireballs or shell impact; stomping them will hurt Mario.
Aiding him in his quest are several powers. Mario can be hurt if he touches an enemy. If he takes a hit from an enemy as Super Mario or Fiery Mario, he simply reverts back to regular Mario and the game continues. However, if he takes a hit as regular Mario, falls down a pit (regardless of status), or if the time clock runs out, he loses a life, and starts again. The point where Mario continues depends on how far he ran through the level before dying; either from the very beginning, or at an invisible "checkpoint" halfway through the level. There are no checkpoints in castles or in world 8, the final world. Mario can also collect a star and become what is commonly referred to as Invincible Mario. Invincible Mario is impervious to the touch of enemy characters and most obstacles but will still die if he falls in a pit or lava.
Mario battles Bowser at the end of World 8.
The game consists of eight worlds with four levels in each world. Though each world is substantially different, there are basic similarities: typically the first sub-world is a generic above-ground (overworld) level, the second is in an underground dungeon or underwater (or in the overworld with a unique challenge), the third is a series of platforms suspended high in the sky, and the fourth is always a fortress or castle. The third and sixth worlds take place at night, and all other worlds take place during the day. At the end of each castle level, Mario fights "Bowser" (who, until the final level, is actually a lesser enemy disguised as Bowser) across a bridge over a pool of lava. In the later worlds, Bowser throws hammers as well as occasional jets of fire breath. Bowser may be defeated in one of two ways; either by touching the axe at the edge of the bridge (thereby dropping Bowser into the lava), or, as Fiery Mario, throwing fireballs at him to defeat him directly and reveals what enemy is in disguise. At the end of each world save the last, Mario is greeted with the words, "Thank you Mario, but our princess is in another castle!", which became a popular quote among gamers.
After beating the game, the player is given the option to start the game again in "'Hard' Mode," where all Goombas are replaced by Buzzy Beetles (Koopa Troopa-like enemies who cannot be killed by fireballs), and all enemies walk faster. In addition, the elevator-style lifts are about 60% their original size throughout, as opposed to the original size until world 5-3 and 60% after.

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